r[items.const]
Constant items
r[items.const.syntax]
ConstantItem ->
`const` ( IDENTIFIER | `_` ) `:` Type ( `=` Expression )? `;`
r[items.const.intro] A constant item is an optionally named constant value which is not associated with a specific memory location in the program.
r[items.const.behavior]
Constants are essentially inlined wherever they are used, meaning that they are copied directly into the relevant
context when used. This includes usage of constants from external crates, and
non-Copy types. References to the same constant are not necessarily
guaranteed to refer to the same memory address.
r[items.const.namespace] The constant declaration defines the constant value in the value namespace of the module or block where it is located.
r[items.const.static]
Constants must be explicitly typed. The type must have a 'static lifetime: any
references in the initializer must have 'static lifetimes. References
in the type of a constant default to 'static lifetime; see static lifetime
elision.
r[items.const.static-temporary]
A reference to a constant will have 'static lifetime if the constant value is eligible for
promotion; otherwise, a temporary will be created.
#![allow(unused)] fn main() { const BIT1: u32 = 1 << 0; const BIT2: u32 = 1 << 1; const BITS: [u32; 2] = [BIT1, BIT2]; const STRING: &'static str = "bitstring"; struct BitsNStrings<'a> { mybits: [u32; 2], mystring: &'a str, } const BITS_N_STRINGS: BitsNStrings<'static> = BitsNStrings { mybits: BITS, mystring: STRING, }; }
r[items.const.expr-omission] The constant expression may only be omitted in a trait definition.
r[items.const.destructor]
Constants with destructors
Constants can contain destructors. Destructors are run when the value goes out of scope.
#![allow(unused)] fn main() { struct TypeWithDestructor(i32); impl Drop for TypeWithDestructor { fn drop(&mut self) { println!("Dropped. Held {}.", self.0); } } const ZERO_WITH_DESTRUCTOR: TypeWithDestructor = TypeWithDestructor(0); fn create_and_drop_zero_with_destructor() { let x = ZERO_WITH_DESTRUCTOR; // x gets dropped at end of function, calling drop. // prints "Dropped. Held 0.". } }
r[items.const.unnamed]
Unnamed constant
r[items.const.unnamed.intro] Unlike an associated constant, a free constant may be unnamed by using an underscore instead of the name. For example:
#![allow(unused)] fn main() { const _: () = { struct _SameNameTwice; }; // OK although it is the same name as above: const _: () = { struct _SameNameTwice; }; }
r[items.const.unnamed.repetition] As with underscore imports, macros may safely emit the same unnamed constant in the same scope more than once. For example, the following should not produce an error:
#![allow(unused)] fn main() { macro_rules! m { ($item: item) => { $item $item } } m!(const _: () = ();); // This expands to: // const _: () = (); // const _: () = (); }
r[items.const.eval]
Evaluation
Free constants are always evaluated at compile-time to surface panics. This happens even within an unused function:
#![allow(unused)] fn main() { // Compile-time panic const PANIC: () = std::unimplemented!(); fn unused_generic_function<T>() { // A failing compile-time assertion const _: () = assert!(usize::BITS == 0); } }